Project Planning and Management Software | Planview
Connect programs, projects, resources, and financials with business outcomes using portfolio management software from Planview.
Planview® Portfolios enables enterprises to accelerate strategic execution by seamlessly integrating business and technology planning, optimizing resources, and leveraging the power of embedded AI — Planview Anvi™ — to deliver breakthrough products, services, and customer experiences. This unified approach aligns strategy with execution, driving enhanced business performance across the organization.
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The ultimate digital workspace.
Axero Intranet is an award-winning intranet and employee experience platform.
Hundreds of companies and millions of employees use Axero’s intranet software to communicate, collaborate, manage tasks and events, organize content, and develop their company culture.
Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
...http://www.arrall.com Please, consider contributing in some way to any app I'm working on.
Free kids games in a coding language you can freely acquire and create with. The version at http://www.wesowlight.com/ partially works.
Tested to run on android 4.0.3 and 4.1 (after googling and installing flash player) You have to twist, poke, and guess your way into full screen mode, but it does seem to work. If it appears to consume your entire screen, touch the bottom black bar to un-hide the nav buttons.
Currently working on the first game theme: Splat.
Splat: Tap the main splat button or a sub-game. ...
Hungry Hero is an open source Flash game built on Starling Framework.
Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection,...