For developers in need of a tool to launch pricing plans faster and build better buying experiences
A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
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Jesta I.S. | Enterprise Software For Retail and Supply Chain
Transition from fragmented entry-level or legacy systems to an enterprise suite.
Unify your people and operations across all departments and channels. Discover end-to-end retail, wholesale, and supply chain management software suites designed to scale.
FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. It features action and dialogs. FreedroidClassic is a 2D arcade game similar to Paradroid.
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- Latest versions of Git repositories are on https://codeberg.org/freedroid/
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Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
Endpoint Protection Software for Businesses | HYPERSECURE
DriveLock protects systems, data, end devices from data loss and misuse.
The HYPERSECURE endpoint protection platform is a comprehensive suite of products and services enhanced by European third-party solutions. It ensures our customers’ IT security, regulatory compliance, and digital sovereignty.
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
For users seeking a platform to generate online courses using AI
Transform your content into engaging eLearning experiences with Coursebox, the #1 AI-powered eLearning authoring tool. Our platform automates the course creation process, allowing you to design a structured course in seconds. Simply make edits, add any missing elements, and your course is ready to go. Whether you want to publish privately, share publicly, sell your course, or export it to your LMS, Coursebox has you covered.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.