Discover and manage administrator, service, and web app passwords, keys, and identities. Automate management with approval workflows. Centrally control, audit, monitor, and record all access to critical IT assets.
Learn More
Get full visibility and control over your tasks and projects with Wrike.
A cloud-based collaboration, work management, and project management software
Wrike offers world-class features that empower cross-functional, distributed, or growing teams take their projects from the initial request stage all the way to tracking work progress and reporting results.
BoofCV is an open source Java library for real-time computer vision.
BoofCV is an open source Java library for real-time computer vision and robotics applications. Written from scratch for ease of use and high performance, it provides both basic and advanced features needed for creating a computer vision system. Functionality include optimized low level image processing routines (e.g. convolution, interpolation, gradient) to high level functionality such as image stabilization.
A series of open source files and programs available to use for developing programs to work with the WowWee Robotics RSMedia Robot. These include a USB serial console, a cross-compiler, a firmware dump program, text-to-speech and source code.
Plan smart spaces, connect teams, manage assets, and get insights with the leading AI-powered operating system for the built world.
By combining AI workflows, predictive intelligence, and automated insights, OfficeSpace gives leaders a complete view of how their spaces are used and how people work. Facilities, IT, HR, and Real Estate teams use OfficeSpace to optimize space utilization, enhance employee experience, and reduce portfolio costs with precision.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.