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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to General Discussion</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/</link><description>Recent posts to General Discussion</description><atom:link href="https://sourceforge.net/p/equalizerapo/discussion/general/feed.rss" rel="self"/><language>en</language><lastBuildDate>Tue, 19 May 2026 13:13:45 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/equalizerapo/discussion/general/feed.rss" rel="self" type="application/rss+xml"/><item><title>VST3 future support or workaround?</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/ba99c72572/?limit=25#c792/418f</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Unfortunately the developer isn't very active. He only responds on a few posts and tickets per year. I guess the solution of the VST 2 host (loading VST 3's) is one to try.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter Verbeek</dc:creator><pubDate>Tue, 19 May 2026 13:13:45 -0000</pubDate><guid>https://sourceforge.net9e71fb97af863250a3e36307dd2c3850e6aaafb0</guid></item><item><title>VST3 future support or workaround?</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/ba99c72572/?limit=25#c792</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;A lot of bots are spamming AI generated messages, which doesn't help the cause. If you're the one doing that, please stop.&lt;/p&gt;
&lt;p&gt;That said, yes, I should be able to load VST3 plugins without workarounds or compromises! Please add this to the roadmap!&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Thibault Barthelet</dc:creator><pubDate>Tue, 19 May 2026 10:51:46 -0000</pubDate><guid>https://sourceforge.net65387c3abefa0d001deda3afd9bcb813e4d95f23</guid></item><item><title>Equalizer not opening on windows 11, Need help.</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/7239e41ade/?limit=25#6dbb</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hi Peter,&lt;/p&gt;
&lt;p&gt;Following up on your analysis about DeviceSelector reading devices from the registry instead of the Windows API. I've spent several hours debugging this with detailed registry analysis and can share everything I found.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;System:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Equalizer APO 1.4.2, installed at C:\EQ&lt;/li&gt;
&lt;li&gt;Windows 11 Pro 10.0.26200 (x64)&lt;/li&gt;
&lt;li&gt;Target device: HyperX QuadCast S (capture)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;The crash:&lt;/strong&gt;&lt;br/&gt;
Both Editor.exe and DeviceSelector.exe crash on startup with Access Violation (0xC0000005). The crash is inside the executables themselves at consistent offsets — Editor.exe always at 0x856b3, DeviceSelector.exe always at 0x26d34. Benchmark.exe launches fine.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What I tried (none fixed the crash):&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Created qt.conf for the Qt platform plugin (fixes Benchmark.exe, but Editor/DeviceSelector still crash)&lt;/li&gt;
&lt;li&gt;Removed all 26 orphaned Child APO entries from HKLM\SOFTWARE\EqualizerAPO\Child APOs — none matched any of the 75 current MMDevice GUIDs&lt;/li&gt;
&lt;li&gt;Found and restored 9 devices that still had EQ APO's CLSID ({62DC1A93-AE24-464C-A43E-452F824C4250}) in their FxProperties from a previous installation — replaced with original system CLSIDs&lt;/li&gt;
&lt;li&gt;DisableProtectedAudioDG = 1 was set and rebooted&lt;/li&gt;
&lt;li&gt;Verified the Start Menu folder exists (your fix app #4 confirmed it does)&lt;/li&gt;
&lt;li&gt;Ran your fix app #2 — removed all Configuration Editor registry keys&lt;/li&gt;
&lt;li&gt;Ran your fix app #1 — deleted windowState key&lt;/li&gt;
&lt;li&gt;Verified 0 EQ APO GUID references remain anywhere in the MMDevices registry&lt;/li&gt;
&lt;li&gt;Confirmed the crash happens with or without config.txt present&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;The device situation:&lt;/strong&gt;&lt;br/&gt;
My system has 75 MMDevice entries (39 capture, 36 render). Your scan tool lists all 75 without any issues. Many are ghost/phantom devices with non-standard DeviceState values:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;5x "Internal AUX Jack" (NVIDIA) — state 0x31000004&lt;/li&gt;
&lt;li&gt;8x Realtek surround endpoints (Front, Rear, Center, Side, Subwoofer, color-coded jacks) — state 0x10000004&lt;/li&gt;
&lt;li&gt;4x "Digital Audio (HDMI)" — state 0x21000004&lt;/li&gt;
&lt;li&gt;Duplicates of Speakers, AORUS FI25F, NVIDIA Output, Microphone entries&lt;/li&gt;
&lt;li&gt;Devices from occasionally-connected hardware: DualSense controller, Oculus VR, OsmoAction5pro camera&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Your scan tool reads all 75 fine. Editor.exe and DeviceSelector.exe crash before even displaying a window. The crash offset never changes regardless of what registry fixes I apply.&lt;/p&gt;
&lt;p&gt;I've been dealing with this issue since 2024 and haven't been able to get the Configuration Editor or Device Selector working at all in that time. I really need help getting this resolved.&lt;/p&gt;
&lt;p&gt;I have a full registry backup and can provide whatever additional data would help. Happy to test a debug build or try anything else you suggest.&lt;/p&gt;
&lt;p&gt;Thanks for your time.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jayden Cameron</dc:creator><pubDate>Fri, 15 May 2026 02:30:13 -0000</pubDate><guid>https://sourceforge.net99adb514b6daf927934b32fded3367c647b76b3a</guid></item><item><title>FabFilter plugins break 30 days after activation/license</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/3acd12f8d2/?limit=25#395d/3c7f</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I tried to use this *.bat file, but it didn't solve the problem with the plugin.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex</dc:creator><pubDate>Wed, 13 May 2026 14:59:59 -0000</pubDate><guid>https://sourceforge.netb873b04ecb5d04ee7e03c9b4fd91d42f3d5fd728</guid></item><item><title>FabFilter plugins break 30 days after activation/license</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/3acd12f8d2/?limit=25#b824/2722/ff6d/c9c8</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;As the developer of the Peace equalizer I don't need and use any VST plugins so unfortunately I only know about the &lt;a href="https://gvst.uk/" rel="nofollow"&gt;GVST plugins&lt;/a&gt;. Perhaps I integrate these into Peace as they are free to use.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter Verbeek</dc:creator><pubDate>Wed, 13 May 2026 08:02:55 -0000</pubDate><guid>https://sourceforge.net386a63b24ed29538a46b6c7f55ff25f1784deea4</guid></item><item><title>FabFilter plugins break 30 days after activation/license</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/3acd12f8d2/?limit=25#b824/2722/ff6d</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;For example, what free VST plugins can replace the functionality of Pro Q4?&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex</dc:creator><pubDate>Wed, 13 May 2026 07:49:59 -0000</pubDate><guid>https://sourceforge.net78fd469b8d4fc97d4188885b3491c3a16ce71717</guid></item><item><title>FabFilter plugins break 30 days after activation/license</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/3acd12f8d2/?limit=25#b824/2722</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;That's easy explainable. Any Audio Processing Object (APO = sound effect/enhancement) like Equalizer APO is running in the Windows audio service. This service doesn't have much access to your computer. This is how it should be as it's a security measure. However, for finding a license by a plugin running in Equalizer APO this presents a problem. Usually the Windows audio service only has excess to &lt;a href="https://sourceforge.net/p/equalizerapo/tickets/228/?limit=25#c47e/8856/a0a7/aafb/aeb2/a631/dc1b"&gt;some user folders&lt;/a&gt; so this could be a good location for a license amongst other files also needed by the plugin.&lt;/p&gt;
&lt;p&gt;Knowing above free (no license required) VST plugins could be the better option.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter Verbeek</dc:creator><pubDate>Wed, 13 May 2026 07:46:15 -0000</pubDate><guid>https://sourceforge.net89e26b4389027a35864915f03ee17859a175ca3e</guid></item><item><title>FabFilter plugins break 30 days after activation/license</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/3acd12f8d2/?limit=25#b824</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hello everyone! It's still unclear: if the issue is with the FabFilter Pro-Q 3/Q 4 license, then why isn't this problem with this plugin present in the foobar2000 player or Adobe Audition? After all, the plugin never stops working there, and there are no issues with it. Why is the FabFilter Pro-Q 4 plugin unstable only in Equalizer APO? How can this be explained?&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex</dc:creator><pubDate>Wed, 13 May 2026 06:31:50 -0000</pubDate><guid>https://sourceforge.net3b182e68ade99b2e9a97baea726a3d980cdcca0c</guid></item><item><title>FabFilter plugins break 30 days after activation/license</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/3acd12f8d2/?limit=25#1a8b</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hello everyone! It's still unclear: if the issue is with the FabFilter Pro-Q 3/Q 4 license, then why isn't this problem with this plugin present in the foobar2000 player or Adobe Audition? After all, the plugin never stops working there, and there are no issues with it. Why is the FabFilter Pro-Q 4 plugin unstable only in Equalizer APO? How can this be explained?&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex</dc:creator><pubDate>Wed, 13 May 2026 06:31:48 -0000</pubDate><guid>https://sourceforge.net269953494ddc19f98542e279c9ab03ebe1d9e143</guid></item><item><title>VST3 future support or workaround?</title><link>https://sourceforge.net/p/equalizerapo/discussion/general/thread/ba99c72572/?limit=25#4703</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Given that many contemporary plugins are moving away from VST2, supporting VST3 would undoubtedly be a major step. It would therefore be much simpler to have native compatibility or a more seamless substitute for savihost3x64. Since seamless audio management significantly improves workflow, it could be prudent to pursue a closer connection with tools like Equalizer APO if the main issues are routing and device switching. It reminds me a little bit of how apps evolve over time to support contemporary formats, similar to how platforms mentioned on websites like &lt;a href="https://rbtv77free.app/" rel="nofollow"&gt;rbtv777&lt;/a&gt; adapt to new streaming standards to stay relevant. Hopefully, genuine VST3 compatibility or at the very least a cleaner bridge solution will be available soon.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Robin Holland</dc:creator><pubDate>Sat, 09 May 2026 08:45:11 -0000</pubDate><guid>https://sourceforge.netd28a18328a0ba92e3329c36558e0b69dc94a87c2</guid></item></channel></rss>