ActionScript Animation Software

View 98 business solutions

Browse free open source ActionScript Animation Software and projects below. Use the toggles on the left to filter open source ActionScript Animation Software by OS, license, language, programming language, and project status.

  • Create a personalized AI chatbot for each team in minutes Icon
    Create a personalized AI chatbot for each team in minutes

    Get better, faster answers for your whole team with an AI chatbot trained on your company documents.

    QueryPal is the lifeline your team needs. Our AI chatbot integrates seamlessly with your communication channels, using advanced language understanding to identify and auto-answer repetitive questions — in seconds.
    Learn More
  • Effortlessly Manage Product Information Icon
    Effortlessly Manage Product Information

    OneTimePIM is a comprehensive Product Information Management System designed to streamline the import and distribution of product data.

    A single source of truth for all of your product information with easy ways to distribute that data to wherever it needs to go, including the most powerful e-commerce connectors in the industry.
    Learn More
  • 1
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 23 This Week
    Last Update:
    See Project
  • 2
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3

    Blitter

    A simple, 2 class, spritesheet blitting library for actionscript3.

    Blit sprites to a BitmapData with this simple blitting library in actionscript3. It can mirror a spritesheet across the x-axis for half the load time, trims the rectangular regions of each frame to only include the pixels that matters, and supports pre-rendered rotations.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Diplom work about a program animation using ActionScript3
    Downloads: 0 This Week
    Last Update:
    See Project
  • Assembled is the only unified platform for staffing and managing your human and AI support team. Icon
    Assembled is the only unified platform for staffing and managing your human and AI support team.

    AI for world-class support operations

    Assembled is the only platform that unifies AI agents and intelligent workforce management to power fast and flexible support operations. Built for scale, we help teams automate over 50% of customer interactions, forecast with 90%+ accuracy, and optimize staffing across in-house and BPO teams. Orchestrate every chat, email, or call, balancing workloads between human and AI agents in real time — without sacrificing quality or control. Trusted by Stripe, Canva, and Robinhood, Assembled transforms support from a cost center into a strategic advantage. Our Workforce and Vendor Management tools connect forecasting, scheduling, and performance for smarter staffing decisions. AI Agents automate conversations across channels with your workflows and brand voice. AI Copilot empowers agents with real-time guidance, suggested replies, and one-click actions for faster, higher-quality resolutions.
    Learn More
  • 5
    FlashPascal
    compiler for a Pascal like language that build Flash animation (SWF) FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    Flint is an ActionScript 3 particle engine designed for creating rich particle effects in Flash and Flex applications, providing tools for animations like fire, smoke, and explosions. This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    GreenSock AS3

    GreenSock AS3

    Public repository for GreenSock's ActionScript 3 libraries

    The public repository for GreenSock’s ActionScript 3 animation libraries (such as GSAP’s TweenLite, TweenMax, and LoaderMax), widely used for creating rich animations in AS3 projects. Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. LoaderMax for managing asset loading. Well‑documented and highly modular libraries.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    LMC_by_alexiskappa

    LMC_by_alexiskappa

    A simple program for the Little Man Computer concept

    LMC_by_alexiskappa is an educational/fun program to view and learn the Little Man Computer concept in action. Little Man Computer models the von Neumann architecture, which has the basic features of a computer. Just enter your instructions/data inside the boxes. Remember that commands are three digit numbers with the first number being the instruction and the next two digits being the memory address box. LMCv1_by_alexiskappa has the general instructions displayed. Just write your commands/data inside the boxes 00-99 [MEMORY] and then click on the "RUN" button. "RESET" clears the contents of the boxes. LMCv2_by_alexiskappa has a simple animation, showing the order of each step. Just click the button "Animation OFF" to enable it, before clicking the "RUN" button. Easter Egg: Try adding in box 00 the number 601 and in box 01 the number 600. After a while, the infinite loop will be detected! VirusTotal: baada04323a708c6821739f661fc2c4e6294037b3d18c0408ecba7b4d3d71ff5
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    SemanticNet4Web is the library to visualization semantic nets for web. This library is open source project and the part of Open Semantic Technology for Intelligent Systems (OSTIS).
    Downloads: 0 This Week
    Last Update:
    See Project
  • Waitlist App and Paging System Icon
    Waitlist App and Paging System

    We make it cheaper and easier to manage your waitlist, order backlog, and just about any other waiting scenario.

    Streamline your customer flow with our SMS-powered waitlist, reservations, and queue management app for restaurants, health care providers, and many other businesses.
    Free Trial
  • 10
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to create a SpriteSheet. Zoë and Easel support custom registration points on images. To define one, simply place an empty clip on your timeline labeled registrationPoint. If needed, you can also define multiple points per file.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11

    flash-mantras

    adobe flash libraries of tibetan uchen script for animated mandalas

    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    vektrix
    An advanced, plugin-based rich media and 2D vector graphics rendering library, capable of rendering diverse vector-graphics formats to customizable output targets.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB