OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
Features
- C++, GCC, LLVM GCC, Clang, Visual C++, CUDA, ICC
License
MIT LicenseFollow OpenGL Mathematics (GLM)
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Track time for payroll, billing and productivity
Because time is money, and we understand how challenging it can be to keep track of employee hours. The constant reminder to log timesheets so your business can increase billables, run an accurate payroll and remove the guesswork from project estimates – we get it.