three-d is a lightweight and modern 3D rendering library written in Rust that targets both native and WebAssembly environments, providing a simple yet powerful abstraction over GPU-based graphics APIs. It is designed to make 3D graphics programming accessible while still offering fine-grained control over rendering pipelines, materials, lighting, and camera systems. The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across platforms, including browsers and desktop applications. It includes built-in support for common 3D concepts such as meshes, textures, shaders, and scene management, enabling developers to create complex visual applications with minimal boilerplate. three-d also emphasizes ease of use by providing a clean API that abstracts away low-level details while still allowing customization when needed.

Features

  • Cross-platform 3D rendering library for native and WebAssembly targets
  • Built on modern graphics APIs such as OpenGL and WebGL
  • Supports meshes textures lighting and camera systems
  • Provides high-level abstractions with optional low-level control
  • Designed for performance with GPU-accelerated rendering
  • Suitable for games simulations and interactive visual applications

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License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

Rust

Related Categories

Rust Software Development Software

Registered

2026-04-08